Class special ability - aura of horror: all elemental creatures of theurg enter the game stunned1. Lesser dark elemental X/16 - attack is equal to owner`s special power. If it reaches 7, turns into dark elemental X/452. Deceiver 4/22 - when enters the game, switches current attack with opposite creature3. Soulblade - destrios target creature and heals to its owner X/2 hp (X = current hp of sacrifice)4. Dark pact - all friendly creatures lose 5 hp. Summons in target slot grim reaper 9/X (X = total hp sacrificed; increases growth of owner`s special power by 1)5. Faceless horror 6/20 - hp of opposite creature cannot be higher than hp of horror. If it is higher, it drops to target amount at the beginning of owner`s turn6. Bloodthirster 10/40 - if unblocked, gives to owner 2 hp every time opponent loses health7. Fateweaver 8/36 - when enemy creature dies, deals 4 damage to all enemy creatures8. Void warden 8/35 - cannot be killed (at least 10 hp remains) as long as owner has other elemental creatures on the board. When enters the game, deals to opponent 2 damage for each empty slot on the board